A手机等的网络udp广播,收到广播以后回复udp消息
B手机:向A手机发送一条消息,等待A回复
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
[self broadCast];
return YES;
}
- (IBAction)broadCast {
GCDAsyncUdpSocket *udpSocket = [[GCDAsyncUdpSocket alloc] initWithDelegate:self delegateQueue:dispatch_get_main_queue()];
NSError *error = nil;
[udpSocket enableBroadcast:YES error:&error];//允许广播 必须 否则后面无法发送组播和广播
NSString *message = @"{\"type\":49}";
//[udpSocket sendData:[message dataUsingEncoding:NSUTF8StringEncoding] withTimeout:-1 tag:10];//该函数只能用户已经连接的socket
[udpSocket sendData:[message dataUsingEncoding:NSUTF8StringEncoding] toHost:@"192.168.1.102" port:8400 withTimeout:-1 tag:10];//客户端socket发送组播或是广播 根据host的ip地址来订
[udpSocket beginReceiving:nil];//必须要 开始准备接收数据
}
- (void)udpSocket:(GCDAsyncUdpSocket *)sock didReceiveData:(NSData *)data
fromAddress:(NSData *)address
withFilterContext:(id)filterContext {
NSLog(@"ReceiveData = %@, fromAddress = %@",[[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding],[[NSString alloc] initWithData:address encoding:NSUTF8StringEncoding]);
NSString *host = nil;
uint16_t port = 0;
[GCDAsyncUdpSocket getHost:&host port:&port fromAddress:address];//从此可以获取服务端回应的ip和端口 用于后面的tcp连接
NSLog(@"Adress = %@ %i",host,port);
}
A手机建立udp监听,收到消息后回复:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
[self startReciveUdpBroadcast:udpSocket8400 port:8400];
return YES;
}
- (void)startReciveUdpBroadcast:(GCDAsyncUdpSocket *)aUdpSocket port:(int)port
{
if (aUdpSocket == nil)
{
aUdpSocket = [[GCDAsyncUdpSocket alloc] initWithDelegate:self delegateQueue:dispatch_get_main_queue()];
NSError *error = nil;
if (![aUdpSocket bindToPort:port error:&error])
{
NSLog(@"udpSocket Error binding: %@", error);
return;
}
if (![aUdpSocket beginReceiving:&error])
{
NSLog(@"udpSocket Error receiving: %@", error);
return;
}
NSLog(@"start Receive Broadcast:%@============== ,%d",aUdpSocket,port);
[aUdpSocket enableBroadcast:YES error:&error];
}
if(port == 8400)
{
udpSocket8400 = aUdpSocket;
}
}
#pragma mark- GCDAsyncUdpSocketDelegate
- (void)udpSocket:(GCDAsyncUdpSocket *)sock didReceiveData:(NSData *)data fromAddress:(NSData *)address withFilterContext:(id)filterContext
{
NSString *msg = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
NSLog(@"udp receive data 49 %@", msg);
NSString *host = nil;
uint16_t port = 0;
[GCDAsyncUdpSocket getHost:&host port:&port fromAddress:address];
//可获取客户端socket的ip和端口,不过直接打印address是空的
NSLog(@"Adress = %@ %i",host,port);
//服务端回应客户端
NSString *jsonString = @"回复的消息" ;
[sock sendData:[jsonString dataUsingEncoding:NSUTF8StringEncoding] toAddress:address withTimeout:-1 tag:10];
}
}