Unity3d代码添加button.OnClick()事件的方法

using UnityEngine;

using System.Collections;

using UnityEngine.UI;

 

public class MyTest : MonoBehaviour

{

  public Transform[] myBtn; //对应的Button按钮数组

 

  void Start()

  {

    Button btn;

    for (int i = 0; i < myBtn.Length; i++)

    {

      btn = myBtn[i].GetComponent<Button>();

      btn.onClick.AddListener(delegate()

      {

        this.OnClick(myBtn[i]);

      });

    }

  }

 

  private void OnClick(Transform trans)

  {

    switch (trans.name)

    {

      case "BtnPlay":

      break;

      default: break;

    }

  }

}

 

文章来自:http://www.cnblogs.com/Yellow0-0River/p/4239715.html
© 2021 jiaocheng.bubufx.com  联系我们
ICP备案:鲁ICP备09046678号-3