UE4 编译后 不能正常使用Open Level 打开关卡解决方案:Open Level Blueprint Node not workin

配置DefaultEditor.ini 文件
[AllMaps]
+Map=/关卡文件路径
 
参考文献:
https://answers.unrealengine.com/questions/141148/open-level-blueprint-not-working.html

 

文章来自:http://www.cnblogs.com/linqing/p/5000418.html
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