wx/wx.h 头文件的使用

说明

wx.h包括了全部必须的wxWindows头文件,只需要一次包含,就可以完全使用wxwindows封装的所有对象,而不需要理会当前对象所属的头文件。当然你也可以有选择的为每一个控件包含相应的头文件

比如为了使用

wxTimerEvent,必须包含wx/event.h

wxTimer,必须包含wx/timer.h

wxPanel,必须包含wx/panel.h


推荐

在头文件中,调用#include "wx/wx.h"


提醒

当编译器支持预处理器时,可以使用wxprec头文件。当它不支持时,应该包含wx/wx.h


源码


#ifndef _WX_WX_H_

#define _WX_WX_H_


#include "wx/defs.h"

#include "wx/object.h"

#include "wx/dynarray.h"

#include "wx/list.h"

#include "wx/hash.h"

#include "wx/string.h"

#include "wx/hashmap.h"

#include "wx/arrstr.h"

#include "wx/intl.h"

#include "wx/log.h"

#include "wx/event.h"

#include "wx/app.h"

#include "wx/utils.h"

#include "wx/stream.h"

#include "wx/memory.h"

#include "wx/math.h"

#include "wx/stopwatch.h"

#include "wx/timer.h"

#include "wx/module.h"

#include "wx/wxcrt.h"

#include "wx/wxcrtvararg.h"


#if wxUSE_GUI


#include "wx/window.h"

#include "wx/containr.h"

#include "wx/panel.h"

#include "wx/toplevel.h"

#include "wx/frame.h"

#include "wx/gdicmn.h"

#include "wx/gdiobj.h"

#include "wx/region.h"

#include "wx/bitmap.h"

#include "wx/image.h"

#include "wx/colour.h"

#include "wx/font.h"

#include "wx/dc.h"

#include "wx/dcclient.h"

#include "wx/dcmemory.h"

#include "wx/dcprint.h"

#include "wx/dcscreen.h"

#include "wx/button.h"

#include "wx/menuitem.h"

#include "wx/menu.h"

#include "wx/pen.h"

#include "wx/brush.h"

#include "wx/palette.h"

#include "wx/icon.h"

#include "wx/cursor.h"

#include "wx/dialog.h"

#include "wx/settings.h"

#include "wx/msgdlg.h"

#include "wx/dataobj.h"


#include "wx/control.h"

#include "wx/ctrlsub.h"

#include "wx/bmpbuttn.h"

#include "wx/checkbox.h"

#include "wx/checklst.h"

#include "wx/choice.h"

#include "wx/scrolbar.h"

#include "wx/stattext.h"

#include "wx/statbmp.h"

#include "wx/statbox.h"

#include "wx/listbox.h"

#include "wx/radiobox.h"

#include "wx/radiobut.h"

#include "wx/textctrl.h"

#include "wx/slider.h"

#include "wx/gauge.h"

#include "wx/scrolwin.h"

#include "wx/dirdlg.h"

#include "wx/toolbar.h"

#include "wx/combobox.h"

#include "wx/layout.h"

#include "wx/sizer.h"

#include "wx/statusbr.h"

#include "wx/choicdlg.h"

#include "wx/textdlg.h"

#include "wx/filedlg.h"


// this one is included by exactly one file (mdi.cpp) during 


wx build so even

// although we keep it here for the library users, don‘t 


include it to avoid

// bloating the PCH and (worse) rebuilding the entire library 


when it changes

// when building the library itself

#ifndef WXBUILDING

    #include "wx/mdi.h"

#endif


// always include, even if !wxUSE_VALIDATORS because we need 


wxDefaultValidator

#include "wx/validate.h"


#if wxUSE_VALIDATORS

    #include "wx/valtext.h"

#endif // wxUSE_VALIDATORS


#endif // wxUSE_GUI


#endif // _WX_WX_H_


文章来自:http://fengyuzaitu.blog.51cto.com/5218690/1896727
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